Encoder
Description
Encoder
represents a quadrature encoder, without a push momentary switch.
For the latter, refer to EncoderButton
.
Usage
erbui
module Example {
control shape Encoder { // 1.
position 19.2mm, 111mm // 2.
style small, rogan // 3.
label "SHAPE" // 4.
pins Pin1, Pin2 // 5.
}
}
Creates an encoder control with name
shape
,Sets the control position on the front panel,
Sets the optional style of the control,
Sets the optional label for the control, using its default theme positioning,
Sets the optional physical board pins to use, quadrature A and B in that order. If not set, the system will choose it automatically.
Bourns PEC11R photo is from Digikey.
c++
Encoder
is a type that abstracts a physical quadrature encoder block.
struct Example
{
ExampleUi ui;
void process () {
int increment = ui.shape; // 1.
...
}
}
Converts the encoder to an integer representing the increment. The values are either
1
(rotating clock-wise),-1
(rotating counter-clock-wise) or0
(no rotation).
erbui
Control Reference
control
definition
control <name> Encoder { ... }
Where <name>
is the name of the control.
More details can be found in control
documentation.
position
property
position <x>, <y>
Sets the position of the control, where the axis origin is the top-left corner.
The x
axis is oriented from left to right, and the y
axis is oriented from top to bottom.
The position component values are expressed with their unit, either mm
or hp
.
Example:
position 2hp, 15mm
More details can be found in position
documentation.
style
optional property
style <keywords>
Where <keywords>
is the first best matching subset of:
rogan.1s, rogan, 1s, small, skirt, d_shaft
(this is the default if not specified),
More details can be found in style
documentation.
label
optional property
label "<text>"
Where <text>
is the text displayed.
More details can be found in label
documentation.
c++
Member Functions Synopsys
Name |
Synopsys |
---|---|
|
Returns the increment |